This was my first commercial game, and was meant to be a short starter project. It took roughly 3 months to complete and features 100 custom made levels, 20 different cosmetics, custom music, and support for 5 different languages.
It also was meant to go on the Google Playstore instead of the Amazon App Store, however due to Google's policy of publicly disclosing the developer's full name and address, I decided Amazon was the better option. While it wasn't a financial success, it was a great learning experience and a personal success.
Bounce Ball is a casual 2D puzzle platformer where your goal is to create platforms to bounce the ball into the goal.
Put your skills and creativity to the test with 100 different levels. Collect stars along the way and complete various achievements to unlock an array of cosmetics, allowing you to customize your game's experience.